My league collection involves:
- Big One (solid reactive, I think), pin above bridge and a flare increasing weight hole. Currently getting the bridge repaired, when it comes back I am going to take it to 1000 or 2000 abralon, and
polish it.
- Total Inferno (particle pearl), pin above ring finger. 1000 abralon, polished
-
AMF VP2 (particle pearl), pin about 3 in. from pap in line w/fingers, flare-reducing weight hole (only flares about 2 inches total, 1 of that in oil) 4000 abralon
Also:
- Infinite One (particle?) , 3 3/8 stacked, flare increasing weight hole. 1000 abralon
-
Brunswick Zone (pro, I think, looks pearl reactive), 4000 abralon polished.
Anyone spot any obvious holes in the arsenal? I just got the abralon pads today, and I think the preparations I gave my balls should give me a variety of reactions and lines to the pockets. I'm higher rev (for an amateur), and slightly lower speed (though working on getting a bit more speed and revs through a
cleaner, later release). The 2 I'm not sure about are the Big One and the VP2. Before surface adjustments, the VP2 was about 2-3 boards weaker than the Big One, and the Total Inferno was about as strong as the Big One, but with an earlier breakpoint, and didn't work well once the lanes dried up a bit, where as the Big One worked much better as the lanes dried up, because I could move inside and use the bigger backend. I am basically looking to weaken the VP2 so that it's closer to in between my scorched lane ball (the zone), and the next strongest one. The Total seems to roll earliest out of the bunch, even though you'd think the VP2 would due to drillings, so I think the 1000 grit with
polish should make it a good ball to start with on most shots, and then I can either move in with the Big One (at 1000 polished? 2000 not polished? 2000 polished?) or keep a straighter line with the weaker, but more angular VP2.
The Infinite One will be saved for Shark pattern-esque conditions.
Comments/questions/opinions?